Spades
- Objective: Be the first team to reach a set score (e.g., 500 points) by winning at least the number of 'tricks' you bid.
- Setup: 4 players in two fixed partnerships (sitting opposite each other). Each player gets 13 cards.
- The Bid: Each player looks at their hand and 'bids' the number of tricks they think they can win (0 to 13). A 'Nil' (0) bid is a special, high-risk bid. Your bid is added to your partner's to form the team 'contract'.
- Trump Suit: Spades are *always* the trump suit. A Spade beats any card from any other suit.
- Trick-Taking: The player to the dealer's left leads. Players must follow suit. If you have no cards of the led suit, you can play any card (including a Spade).
- Winning a Trick: The highest card of the led suit wins, *unless* a Spade is played, in which case the highest Spade wins.
- Spades Rule: You cannot lead a trick with a Spade until Spades have been 'broken' (played on a previous trick when a player couldn't follow suit).
- Scoring: If your team meets its contract, you score 10 points for each trick bid (e.g., a 7-trick bid scores 70 points).
- Bags: Extra tricks (over your bid) are 'bags' and are worth 1 point each. If your team collects 10 bags, you get a 100-point penalty.
- Penalty: If your team fails to meet its contract ('set'), you lose 10 points for every trick you bid (e.g., a 7-trick bid, failing, loses 70 points).
Try out our interactive games
Play quick, fun games directly in your browser. Challenge friends or test your skills solo!
Try nowLike the game?
Buy me a coffeeSupport the project and help us add more fun games by buying us a coffee!