Rummy

  1. Objective: Be the first to get rid of all your cards by 'melding' them into valid combinations.
  2. Setup: 2 players get 10 cards each; 3-4 players get 7 cards each. The rest of the deck forms the 'stock' pile. Flip the top card to start the 'discard' pile.
  3. Melds: A 'Set' is 3 or 4 cards of the same rank (e.g., 8-8-8). A 'Run' is 3 or more consecutive cards *of the same suit* (e.g., 5-6-7 of Diamonds). Ace can be low (A-2-3) or high (Q-K-A), but not both.
  4. Gameplay: On your turn: 1. Draw one card from either the stock or the discard pile.
  5. Gameplay (Cont.): 2. Meld (optional): You may lay down any valid sets or runs from your hand face-up on the table.
  6. Gameplay (Cont.): 3. Lay Off (optional): You may add cards from your hand to existing melds already on the table (yours or opponents').
  7. Gameplay (Cont.): 4. Discard: End your turn by discarding one card from your hand face-up onto the discard pile.
  8. Winning: The game ends when a player 'goes out' by melding or laying off all their cards, with their final card being a discard. The first player to do this wins the hand.
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